Marcin Zeglinski


New Shoit
March 12, 2010, 8:51 am
Filed under: Illustration | Tags: , , ,



Oldies but Goldies
February 8, 2010, 5:55 pm
Filed under: Illustration | Tags: , , , ,

Some more illustration work. Kinda went in a new, more polished direction. Click for large scale.



Someone’s in the Kitchen with Marcin
February 7, 2010, 7:02 pm
Filed under: Branding, Illustration | Tags: , , ,

Ambigram I designed during my spare time. They’re tough to pound out, but not as difficult as one might think. Flip your screen upside down for the full effect.



Ironical

Working on a hand-me-down from my good friend, Wes Kandel. Here’s a style frame. It’ll probably do a 180 by the end.



All Hands On Deck

Zeglinski_Deck
Skate deck design…there. It’s actually been quite refreshing to design in print again. After last month of almost nothing but setting type (a lot more fun than it actually sounds, and the fruits of which can be seen in my new branding) I was craving to make something immobile again. This month did not disappoint. Take this for what you will, I don’t really want to explain it as the point is to be somewhat ambiguous. Personally, I see clouds, but again, it’s up to you. It was really more about creating a serene mood than anything else. Ashley Nieves made an awesome one, though I doubt it’ll be on her blog. I really wish she’d start posting again. Sometime soon (hopefully), be ready for a revamp of this, a never before seen revamp of part of this, the completed version of this, and the long-in-the-works premiere of this (which actually led to this. Phew, do yourself a favor and Command click on those. Have you seen this by the way? It was a personal project, but I feel it didn’t get enough love. In fact, be sure to check out all of these. They’re all gold. Except for the ones that aren’t.



A Legendree Event

Zeglinski_Tarsem

This year, Full Sail is host to a legendree event. The Tri-Wizard Tournament a guest lecture by Tarsem Singh. Not really. Poster done for a design hero, mine being Tarsem. What a character. If you haven’t seen his work (mainly the Cell and the Fall [the two most beautifulest movies I've ever seen]), it’s elegant, vivid, surreal; and above all, the man is obsessed with horses; all elements I wanted to incorporate into the piece. Mmm…horse.



Tempest

Zeglinski_Tempest

TempestThumb

Above is my final project for History of Visual Communications at Full Sail. I’ll include my hokey artist statement:”

“Dreams have always provided me with an abundance of ideas; nothing could be purer from a creative standpoint. We dream every night, multiple dreams in fact, but of all the dreams we have in our lives we remember only a handful, a speckle of sand on an astral dune. This is why I’m always grateful to remember one; it is a gift of memory. As dreams often are, this piece is also left ambiguous, the meaning left for the viewer to discern.”

In essence, I was reading the third volume of Sandman last summer and took a catnap. The image came to me in a dream so it’s been rattling around for a while, but the style was inspired very recently by Marina Terauds, an artist I saw at the Winter Park Art Festival who does amazing etchings. So there you go.

Also included is another version of the piece:

marcin_zeglinski_tempest



Lord of the Dreaming
July 13, 2008, 5:04 am
Filed under: Illustration | Tags: , , , , ,

Here I have what amounts to the better part of a Saturday night/Sunday morning. This is for my Typography class, despite the deficiency of text -or as we in the industry call: copy. The illustration portion came to me, quite fittingly, in a dream during a trip to Chicago, as I was reading Volume 3 in the Absolute Sandman collection. The painting isn’t as strong as I’d hoped, but better than I expected. It has sort of a Picasso feel; but fans of the series know that he’s been known to inspire artisits, so maybe Picasso’s style was inspired by him.

Made in Photoshop & Illustrator CS3



Connecting People
June 9, 2008, 8:18 pm
Filed under: Illustration | Tags: , , , ,

This is my first project for Advanced Computer Graphics and it was definitely the toughest up to this point. Our assignment was to photo-realistically recreate a mechanical object, in my case, my Nokia 6263 (it’s the nicest thing I own.) Only it had to be done entirely in Illustrator. Not only is this extremely difficult, but tedious as hell. This was exacerbated by the fact that we had only a week to learn the techniques and execute them. I was getting very frustrated since it wasn’t coming along as quick as I’d hoped (I need instant gratification); but I think it came together pretty well in the end.

I’m also including a sheet that shows my progress. As you can see, it’s just a matter of getting the right shapes and playing around with gradients.

Again, done in Illustrator CS3.



Binary Solo

I finished my DCG final early on, so I fiddled around with another concept. I chose to do an alternate cover for the ‘Flight of the Conchords’ soundtrack. I intentionally made it very cartoony to give it a sketched feel. Also, I’m a big fan of tracing. Once finished, I refitted it into a desktop. I learned a great deal about masking and organizing layers while doing this; and I have to say: I’m really digging the Smart Objects feature in CS3.

Done in Photoshop CS3 and Illustrator CS3




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